AI Insights · Timothy · July 2023
Top 5 Survival Games on iOS in Dominican Republic: Q2 2023 Performance
Discover the performance trends of the top 5 survival games on iOS in the Dominican Republic during Q2 2023, including weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 survival games on iOS in the Dominican Republic showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each game based on data from Sensor Tower.
The Baby In Yellow from Team Terrible saw a stable number of weekly downloads, starting at 292 and peaking at 543 in early June. Weekly active users generally hovered around 800-900, reaching a high of 1.26K in early June. Revenue trends for this game were minimal, with only minor peaks at $10 in late March and $9 in early May.
Raft® Survival: Multiplayer by Survival Games Ltd experienced consistent weekly downloads, ranging from 169 to 308. Active users remained stable, fluctuating between 922 and 1.08K. The game’s weekly revenue saw modest peaks, with a high of $51 at the end of March and a notable $40 at the end of June.
Raft® Survival - Ocean Nomad, also by Survival Games Ltd, maintained steady weekly downloads, ranging from 182 to 264. Active users were consistently around 450, with a slight increase to 506 in late April. The game’s revenue showed some variability, peaking at $123 in late March and experiencing multiple smaller peaks throughout the quarter.
ARK: Survival Evolved from Studio Wildcard had a relatively stable number of weekly downloads, ranging from 128 to 208. Active users fluctuated slightly, with a high of 974 in early April and a low of 805 in mid-June. Revenue for this game saw significant peaks, notably reaching $168 in mid-May and maintaining higher values around $50-$98 throughout the quarter.
Last Day on Earth: Survival by Kefir showcased steady weekly downloads, ranging from 93 to 219. Active users generally ranged between 800 and 1.06K, with notable peaks at 1.06K in early April and 1.01K in mid-June. The game’s revenue was quite variable, with a high of $304 in early May and several other peaks throughout the quarter.
For more detailed insights and analytics, visit Sensor Tower.